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Class CloseBehaviour

This behaviour assumes AnimatedView is in hieararchy, i.e. check for parent transform if it cannot find it in transform

Declaration
public class CloseBehaviour : StateMachineBehaviour

Methods

OnStateUpdate(Animator, AnimatorStateInfo, int)

Declaration
public override void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
Parameters
TypeName
Global.Animatoranimator
Global.AnimatorStateInfostateInfo
System.Int32layerIndex

CheckView(Transform)

Declaration
protected bool CheckView(Transform root)
Returns

System.Boolean

Parameters
TypeName
Global.Transformroot

OnStateEnter(Animator, AnimatorStateInfo, int)

Declaration
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
Parameters
TypeName
Global.Animatoranimator
Global.AnimatorStateInfostateInfo
System.Int32layerIndex

OnStateExit(Animator, AnimatorStateInfo, int)

Declaration
public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
Parameters
TypeName
Global.Animatoranimator
Global.AnimatorStateInfostateInfo
System.Int32layerIndex