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Changelog

[5.0.0] - 2025-02-19

Added

  • If Config.DefaultAudioSourcePrefab is null, initialization will fail.

Changed

  • Handyman dependency: v5.8.2
  • Minimum Unity version 2022.3
  • When there was a reference for Config.DefaultAudioSourcePrefab, but the referenced object is not found, default prefab won't be set, a warning message will be displayed on console.

[4.1.1] - 2024-10-25

Added

  • Added AudioMixerGroupVolumePreset.Validations.cs to contain validation methods for AudioMixerGroupVolumePreset.cs

[4.1.0] - 2024-06-13

Changed

  • PlaySingleAudio, PlayLoopedAudio: now returns AudioSource

Fixed

  • Rare exception if the gotten pooled GameObject from AudioSourcePools has no AudioSource component.

[4.0.1] - 2024-05-06

Removed

  • (Internal) Redundant code removal

Added

  • Namespaces for sample scripts

Changed

  • Handyman dependency: v5.0.0 -> v5.5.0
  • Logger dependency: v2.0.0 -> v2.1.0

[4.0.0] - 2023-11-17

Changed

  • Logger 2.x implementation (see Migration Guide)
  • Minimum Unity version is now 2021.3
  • Handyman dependency: v4.3.2 -> v5.0.0

Removed

  • LogFlags, OverrideLogFlagsToAllOnDebug: With Logger 2.x update, all log levels are moved to Logger.Config

Migration Guide

  • With Logger v2.x update, we are setting a milestone here. If any other packages depend on Logger v1.x, you will get compile errors. Please update all packages.

[3.0.0] - 2023-04-26

Changed

  • Initial release