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Enum LogLevel

Declaration
public enum LogLevel : byte

Fields

Debug

Declaration
Debug = 0

Info

Declaration
Info = 1

Warn

Declaration
Warn = 2

Error

Declaration
Error = 3

Fatal

Declaration
Fatal = 4

False

Declaration
Off = 5

Extension Methods

  • System.Object.MatchinghamGames.Utilities.Extensions.Debug(System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Debug(UnityEngine.Object,System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.DebugFormat(UnityEngine.Object,System.String,System.Object[])
  • System.Object.MatchinghamGames.Utilities.Extensions.Error(System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Error(UnityEngine.Object,System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Fatal(System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Info(System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Info(UnityEngine.Object,System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.InfoFormat(UnityEngine.Object,System.String,System.Object[])
  • System.Object.MatchinghamGames.Utilities.Extensions.Warn(System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.Warn(UnityEngine.Object,System.Object)
  • System.Object.MatchinghamGames.Utilities.Extensions.WarnFormat(UnityEngine.Object,System.String,System.Object[])