Enum LogLevel
Declaration
public enum LogLevel : byte
Fields
Debug
Declaration
Debug = 0
Info
Declaration
Info = 1
Warn
Declaration
Warn = 2
Error
Declaration
Error = 3
Fatal
Declaration
Fatal = 4
False
Declaration
Off = 5
Extension Methods
- System.Object.MatchinghamGames.Utilities.Extensions.Debug(System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Debug(UnityEngine.Object,System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.DebugFormat(UnityEngine.Object,System.String,System.Object[])
- System.Object.MatchinghamGames.Utilities.Extensions.Error(System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Error(UnityEngine.Object,System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Fatal(System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Info(System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Info(UnityEngine.Object,System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.InfoFormat(UnityEngine.Object,System.String,System.Object[])
- System.Object.MatchinghamGames.Utilities.Extensions.Warn(System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.Warn(UnityEngine.Object,System.Object)
- System.Object.MatchinghamGames.Utilities.Extensions.WarnFormat(UnityEngine.Object,System.String,System.Object[])