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Class PlayerDataManager

Declaration
public class PlayerDataManager : AsyncSingleton<PlayerDataManager>

Methods

Initialize(Action<InitializationResult>)

Declaration
protected override void Initialize(Action<InitializationResult> setResult)
Parameters
TypeName
System.Action<InitializationResult>setResult

Get<T>(string, T)

Declaration
public static T Get<T>(string key, T defaultValue)
Returns

<T>

Parameters
TypeName
System.Stringkey
<T>defaultValue
Type Parameters
  • T

Set<T>(string, T)

Declaration
public static void Set<T>(string key, T value)
Parameters
TypeName
System.Stringkey
<T>value
Type Parameters
  • T

Has(string)

Declaration
public static bool Has(string key)
Returns

System.Boolean

Parameters
TypeName
System.Stringkey

Remove(string)

Declaration
public static void Remove(string key)
Parameters
TypeName
System.Stringkey